Video Modulator

NEW Agile Audio Video Modulator Professional Quality Frequency Range 20Hz 20Khz
NEW Agile Audio Video Modulator Professional Quality Frequency Range 20Hz 20Khz
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Clarity Visual 40 BobcatX LCD SN 4035 WX With Video input module
Clarity Visual 40 BobcatX LCD SN 4035 WX With Video input module
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Blonder Tongue CAMS 60 5895 Audio Video Modulator
Blonder Tongue CAMS 60 5895 Audio Video Modulator
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DRAKE VM2050 Agile Video Modulator for T Channels Rack Mount
DRAKE VM2050 Agile Video Modulator for T Channels Rack Mount
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AM 60 806 Agile Audio Video Modulator Blonder Tongue Labs
AM 60 806 Agile Audio Video Modulator Blonder Tongue Labs
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Channel Plus Quad Channel S Video Stereo RF Modulator w
Channel Plus Quad Channel S Video Stereo RF Modulator w
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AMX MAX MAX AVM Audio Video Module Digital Music Server
AMX MAX MAX AVM Audio Video Module Digital Music Server
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Matrox Graphics eXpansion Module TripleHead2Go DP Edition Video Converter
Matrox Graphics eXpansion Module TripleHead2Go DP Edition Video Converter
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blonder tongue labs agile audio video modulator am 550 series wholesale B3
blonder tongue labs agile audio video modulator am 550 series wholesale B3
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Scientific Atlanta D9380 PowerVu Digital Video Modulator
Scientific Atlanta D9380 PowerVu Digital Video Modulator
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Drake VMM860AG Agile Video Modulator used audio video modulator
Drake VMM860AG Agile Video Modulator used audio video modulator
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Blonder Tongue Labs Audio Video Modulator MAVM 753
Blonder Tongue Labs Audio Video Modulator MAVM 753
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ONQ HOME ENTERTAINMENT VIDEO MODULE 3X8 AMP ENH V MOD
ONQ HOME ENTERTAINMENT VIDEO MODULE 3X8 AMP ENH V MOD
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BLONDER TONGUE MAVM 753 AUDIO VIDEO MODULATOR
BLONDER TONGUE MAVM 753 AUDIO VIDEO MODULATOR
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GENERAL INSTRUMENT GI JERROLD AGILE C6M NTSC VIDEO MODULATOR NOS NEW
GENERAL INSTRUMENT GI JERROLD AGILE C6M NTSC VIDEO MODULATOR NOS NEW
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STA V4 4 Channel Remote Video Module
STA V4 4 Channel Remote Video Module
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Jerrold C6M NTSC Video Modulator
Jerrold C6M NTSC Video Modulator
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Leviton 48210 DSM Desktop Stereo Modulator Broadcast Audio Video Modulator
Leviton 48210 DSM Desktop Stereo Modulator Broadcast Audio Video Modulator
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Modulator AUDIO VIDEO 3 Channel Cable TV Insert Device
Modulator AUDIO VIDEO 3 Channel Cable TV Insert Device
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Brightsign VF100 Live Video Feed Module
Brightsign VF100 Live Video Feed Module
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Pico Macom Pro M860 Audio Video Modulator
Pico Macom Pro M860 Audio Video Modulator
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JERROLD C6M NTSC VIDEO MODULATOR
JERROLD C6M NTSC VIDEO MODULATOR
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220 Asst Calrad Audio and Video Connectors Modulators
220 Asst Calrad Audio and Video Connectors Modulators
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Fiber Options Video Receiver Module 170V R
Fiber Options Video Receiver Module 170V R
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GI JERROLD AGILE C6M NTSC VIDEO MODULATOR General Instrument
GI JERROLD AGILE C6M NTSC VIDEO MODULATOR General Instrument
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Kramer SI VGAT VGA UXGA Video Step In Module
Kramer SI VGAT VGA UXGA Video Step In Module
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Channel Plus 5435 Three Channel Video Modulator
Channel Plus 5435 Three Channel Video Modulator
Paypal   US $120.00
Channel Vision CVT 1UHF video modulator
Channel Vision CVT 1UHF video modulator
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Channel Plus Performance Multi Room Video Modulator
Channel Plus Performance Multi Room Video Modulator
Paypal   US $120.00
PICO Macom M600 Audio Video RF Modulator CATV CH RRR
PICO Macom M600 Audio Video RF Modulator CATV CH RRR
Paypal   US $100.00
PICO MACON CHA 11 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA 11 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA 12 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA 12 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA 13 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA 13 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA 5 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA 5 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA 6 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA 6 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA 10 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA 10 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA A 14 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA A 14 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA B 15 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA B 15 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA N 27 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA N 27 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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SONY BRAVIA Internet Video Link Module DMX NV1 DMXNV1
SONY BRAVIA Internet Video Link Module DMX NV1 DMXNV1
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PICO Macom M600 Audio Video Modulator
PICO Macom M600 Audio Video Modulator
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PICO MACON CHA 7 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW 7 AUDIO VIDEO
PICO MACON CHA 7 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW 7 AUDIO VIDEO
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PICO MACON CHA 8 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW 8 AUDIO VIDEO
PICO MACON CHA 8 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW 8 AUDIO VIDEO
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PICO MACON CHA AA 37 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA AA 37 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA BB 38 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA BB 38 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA CC 39 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA CC 39 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA EE 41 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA EE 41 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA FF 42 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA FF 42 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA GG 43 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA GG 43 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA HH 44 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA HH 44 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA ii 45 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA ii 45 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA JJ 46 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA JJ 46 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA KK 47 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA KK 47 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PICO MACON CHA LL 48 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
PICO MACON CHA LL 48 COMMERCIAL HEADEND FULL SIZE MODULATOR PCM55SAW AUDIO VIDEO
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PASS  SEYMOUR VDM 7621 VIDEO DISTRIBUTION MODULE NIB
PASS SEYMOUR VDM 7621 VIDEO DISTRIBUTION MODULE NIB
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NEW CABLETRONIX 12 SLOTS AUDIO VIDEO MINI  MICRO MODULATORS CHASSIS CTRC 12
NEW CABLETRONIX 12 SLOTS AUDIO VIDEO MINI MICRO MODULATORS CHASSIS CTRC 12
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SCIENTIFIC ATLANTA 6350 Module Meter Audio video B   plus
SCIENTIFIC ATLANTA 6350 Module Meter Audio video B plus
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SCIENTIFIC ATLANTA 6150 Module Video Modulator
SCIENTIFIC ATLANTA 6150 Module Video Modulator
Paypal   US $99.00
SCIENTIFIC ATLANTA 6150 Module video output
SCIENTIFIC ATLANTA 6150 Module video output
Paypal   US $99.00
SCIENTIFIC ATLANTA 6150 Module Video AGC and sound IF
SCIENTIFIC ATLANTA 6150 Module Video AGC and sound IF
Paypal   US $99.00
Pico Macom PCM55 Audio and Video Modulator
Pico Macom PCM55 Audio and Video Modulator
Paypal   US $91.19
PICO MACOM M600 AUDIO VIDEO MODULATOR
PICO MACOM M600 AUDIO VIDEO MODULATOR
Paypal   US $89.01
Hi Quality Mini CCTV Digital Audio Video Modulator FREE SHIPPING
Hi Quality Mini CCTV Digital Audio Video Modulator FREE SHIPPING
Paypal   US $89.00
Blonder Tongue MAVM 861 AUDIO VIDEO MODULATOR 5982
Blonder Tongue MAVM 861 AUDIO VIDEO MODULATOR 5982
Paypal   US $88.00
STA V3 Remote Video Module
STA V3 Remote Video Module
Paypal   US $80.00
CABLETRONIX CHA 39 COMMERCIAL HEADEND FULL SIZE MODULATOR CTSAW860 AUDIO VIDEO
CABLETRONIX CHA 39 COMMERCIAL HEADEND FULL SIZE MODULATOR CTSAW860 AUDIO VIDEO
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CABLETRONIX CHA 38 COMMERCIAL HEADEND FULL SIZE MODULATOR CTSAW860 AUDIO VIDEO
CABLETRONIX CHA 38 COMMERCIAL HEADEND FULL SIZE MODULATOR CTSAW860 AUDIO VIDEO
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CABLETRONIX CHA 40 COMMERCIAL HEADEND FULL SIZE MODULATOR CTSAW860 AUDIO VIDEO
CABLETRONIX CHA 40 COMMERCIAL HEADEND FULL SIZE MODULATOR CTSAW860 AUDIO VIDEO
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CABLETRONIX CHA 41 COMMERCIAL HEADEND FULL SIZE MODULATOR CTSAW860 AUDIO VIDEO
CABLETRONIX CHA 41 COMMERCIAL HEADEND FULL SIZE MODULATOR CTSAW860 AUDIO VIDEO
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CABLETRONIX CHA 42 COMMERCIAL HEADEND FULL SIZE MODULATOR CTSAW860 AUDIO VIDEO
CABLETRONIX CHA 42 COMMERCIAL HEADEND FULL SIZE MODULATOR CTSAW860 AUDIO VIDEO
Paypal   US $79.99
Composite Audio Video To RF Coax Modulator CH7 To CH22
Composite Audio Video To RF Coax Modulator CH7 To CH22
Paypal   US $78.00
Composite Video Audio To Coax CATV Channel Modulator
Composite Video Audio To Coax CATV Channel Modulator
Paypal   US $77.00
Universal Composite Video To RF CATV Channel Modulator
Universal Composite Video To RF CATV Channel Modulator
Paypal   US $77.00
Universal Composite Video Audio To Coax Agile Modulator
Universal Composite Video Audio To Coax Agile Modulator
Paypal   US $77.00
Universal Composite RCA Video To RF Coax Modulator
Universal Composite RCA Video To RF Coax Modulator
Paypal   US $77.00
Dayton Video UHF CATV Frequency Agile Digital Video Modulator Triple Channel
Dayton Video UHF CATV Frequency Agile Digital Video Modulator Triple Channel
Paypal   US $76.47
Composite RCA Video To RF Coax TV Modulator Ch7 to Ch22
Composite RCA Video To RF Coax TV Modulator Ch7 to Ch22
Paypal   US $76.00
Sony TV Module Main Board A1253178A Digital Video A V BU1 32 LCD TV KDL 32S
Sony TV Module Main Board A1253178A Digital Video A V BU1 32 LCD TV KDL 32S
Paypal   US $75.00
LEVITON Video Distribution System Dual channel video modulator Model 3919
LEVITON Video Distribution System Dual channel video modulator Model 3919
Paypal   US $75.00
NEW Digital UHF Modulator High Definition And Efficient Composite Video Input
NEW Digital UHF Modulator High Definition And Efficient Composite Video Input
Paypal   US $74.99
BLONDER TONGUE CH58 AUDIO VIDEO MODULATOR MCIM 45D NEW
BLONDER TONGUE CH58 AUDIO VIDEO MODULATOR MCIM 45D NEW
Paypal   US $72.99
av Modulator AUDIO VIDEO 1 Channel Cable Device mes 30u
av Modulator AUDIO VIDEO 1 Channel Cable Device mes 30u
Paypal   US $70.00
Legrand On Q 11 Port Phone And 8 Way Video Module
Legrand On Q 11 Port Phone And 8 Way Video Module
Paypal   US $70.00
Vidicom Model VX 806 video switching module
Vidicom Model VX 806 video switching module
Paypal   US $69.99
GMI GM55 audio video modulator GM55D channel D NEW
GMI GM55 audio video modulator GM55D channel D NEW
Paypal   US $69.99
RL DRAKE 2462 VSM 4 OSD Video Switching Module NEW
RL DRAKE 2462 VSM 4 OSD Video Switching Module NEW
Paypal   US $69.95
BlonderTongue MICM C Channel 23 Audio Video Modulatora
BlonderTongue MICM C Channel 23 Audio Video Modulatora
Paypal   US $66.00
NIB Blonder Tongue BAVM Z Audio Video Modulator CH3 BAVM Z 3
NIB Blonder Tongue BAVM Z Audio Video Modulator CH3 BAVM Z 3
Paypal   US $65.00
NIB LEVITON 47608 A VIDEO SERVICE MODULE WITH ADAPTER
NIB LEVITON 47608 A VIDEO SERVICE MODULE WITH ADAPTER
Paypal   US $65.00
Holland HMM HMR HMMA Audio Video Agile Modulator W SAW Filtering
Holland HMM HMR HMMA Audio Video Agile Modulator W SAW Filtering
Paypal   US $65.00
ChannelPlus 5545 4 Channel Video Modulator with IR  Power Supply
ChannelPlus 5545 4 Channel Video Modulator with IR Power Supply
Paypal   US $61.00
NEW Amplifier Module Black Leviton Ea Video Accessories 014 48210 0VA
NEW Amplifier Module Black Leviton Ea Video Accessories 014 48210 0VA
Paypal   US $60.50
On Q Legrand Passive Video Module DBS 1x4
On Q Legrand Passive Video Module DBS 1x4
Paypal   US $59.99
SONY Internet Video Link Module for Bravia TV DMX NV1 DMX NV1
SONY Internet Video Link Module for Bravia TV DMX NV1 DMX NV1
Paypal   US $59.99
Channel Vision C 0301 1 Input RCA Female Video Source RF Modulator w Bracket
Channel Vision C 0301 1 Input RCA Female Video Source RF Modulator w Bracket
Paypal   US $59.95
MICM 45 channel 4 video audio Modulator HeadEnd
MICM 45 channel 4 video audio Modulator HeadEnd
Paypal   US $59.00
Choice Select 8 room CATV Video Module
Choice Select 8 room CATV Video Module
Paypal   US $57.99
Leviton 3x8 Bi Directional Video Module coaxial amplifier
Leviton 3x8 Bi Directional Video Module coaxial amplifier
Paypal   US $57.00

Introduction DRM Technologies Try To Control Use Of Digital Media By Stopping Access, Copying Or Conversion To Other Formats By

Introduction DRM technologies attempt to control use of digital media by preventing access, copying or conversion to other formats by end users. Long just before the arrival of digital or even electronic media, copyright holders, content producers, or other financially or artistically interested parties had enterprise and legal objections to copying technologies. Examples incorporate: player piano rolls early within the 20th century, audio tape recording, and video tape recording (e.g. the "Betamax case" within the U.S.). Copying technologies thus exemplifies a disruptive technologies. The advent of digital media and analog/digital conversion technologies, especially those which are usable on mass-market general-purpose personal computers, has vastly increased the concerns of copyright-dependent individuals and organizations, specially within the music and movie industries, since these people and organizations are partly or wholly dependent on the revenue generated from such works. Although analog media inevitably loses top quality with each and every copy generation, and in some circumstances even during typical use, digital media files might be duplicated an unlimited number of times with no degradation within the high quality of subsequent copies. The advent of private computers as household appliances has created it convenient for shoppers to convert media (which may or may possibly not be copyrighted) originally in a physical/analog form or a broadcast form into a universal, digital form (this method is called ripping) for location- or timeshifting. This, combined with the Internet and well-known file sharing tools, has produced unauthorized distribution of copies of copyrighted digital media (so-called digital piracy) a lot less complicated. Though technical controls on the reproduction and use of software program have been intermittently used given that the 1970s, the term 'DRM' has come to primarily mean the use of these measures to control artistic or literary content material.[citation needed] DRM technologies have enabled publishers to enforce access policies that not just disallow copyright infringements, but also prevent lawful fair use of copyrighted works, or even implement use constraints on non-copyrighted works that they distribute; examples include the placement of DRM on certain public-domain or open-licensed e-books, or DRM included in consumer electronic devices that time-shift (and apply DRM to) each copyrighted and non-copyrighted works. DRM is most generally used by the entertainment business (e.g. film and recording). Many online music stores, such as Apple's iTunes Store, too as several e-book publishers, have imposed DRM on their clients. In current years, a number of television producers have imposed DRM mandates on consumer electronic devices, to control access to the freely-broadcast content material of their shows, in connection using the recognition of time-shifting digital video recorder systems such as TiVo. Technologies DRM and film An early example of a DRM system was the Content material Scrambling Program (CSS) employed by the DVD Forum on film DVDs since ca. 1996. CSS utilized a straightforward encryption algorithm, and required device producers to sign license agreements that restricted the inclusion of capabilities, including digital outputs that might be used to extract high-quality digital copies of the film, in their players. Thus, the only consumer hardware capable of decoding DVD films was controlled, albeit indirectly, by the DVD Forum, restricting the use of DVD media on other systems till the release of DeCSS by Jon Lech Johansen in 1999, which allowed a CSS-encrypted DVD to play properly on a computer using Linux, for which the Alliance had not arranged a licensed version of the CSS playing software. Microsoft's Windows Vista contains a DRM system known as the Protected Media Path, which contains the Protected Video Path (PVP). PVP tries to stop DRM-restricted content material from playing while unsigned software program is running in order to avoid the unsigned software program from accessing the content material. Furthermore, PVP can encrypt details during transmission towards the monitor or the graphics card, which makes it a lot more challenging to create unauthorized recordings. Advanced Access Content material Program (AACS) is a DRM program for HD DVD and Blu-Ray Discs developed by the AACS Licensing Administrator, LLC (AACS LA), a consortium that contains Disney, Intel, Microsoft, Matsushita (Panasonic), Warner Brothers, IBM, Toshiba and Sony. In December 2006 a procedure important was published online by hackers, enabling unrestricted access to AACS-restricted HD DVD content material. After the cracked keys had been revoked, further cracked keys were released. DRM and television The CableCard standard is utilised by cable tv providers inside the United States to restrict content material to services to which the consumer has subscribed. The broadcast flag concept was developed by Fox Broadcasting in 2001 and was supported by the MPAA and also the FCC. A ruling in May possibly 2005 by a US Court of Appeals held that the FCC lacked authority to impose it on the Television business within the US. It needed that all HDTVs obey a stream specification determining whether or not a stream could be recorded. This could block instances of fair use, like time-shifting. It achieved far more good results elsewhere when it was adopted by the Digital Video Broadcasting Project (DVB), a consortium of about 250 broadcasters, manufactures, network operators, software developers, and regulatory bodies from about 35 countries involved in attempting to create new digital Television standards. An updated variant of the broadcast flag has been developed inside the Content Protection and Copy Management (DVB-CPCM). It was developed in private, as well as the technical specification was submitted to European governments in March 2007. As with much DRM, the CPCM program is intended to control use of copyrighted material by the end-user, at the direction of the copyright holder. According to Ren Bucholz of the EFF, which paid to be a member of the consortium, "You will not even know ahead of time whether and how you'll be able to record and make use of certain programs or devices". The DVB supports the program as it is going to harmonize copyright holders' control across various technologies and so make items simpler for end users. The CPCM system is expected to be submitted towards the European Telecommunications Standards Institute in 2008. DRM and music Audio CDs Discs with digital rights management schemes are not legitimately standards-compliant Compact Discs (CDs) but are rather CD-ROM media. Consequently they all lack the CD logotype identified on discs which follow the normal (recognized as Red Book). For that reason these CDs could not be played on all CD players. Many consumers could also no longer play bought CDs on their computers. PCs operating Microsoft Windows would at times even crash when attempting to play the CDs. In 2002, Bertelsmann (comprising BMG, Arista, and RCA) was the first corporation to utilize DRM on audio CDs.[citation needed] In 2005, Sony BMG introduced new DRM technology which installed DRM software on users' computers without having clearly notifying the user or requiring confirmation. Among other points, the installed software included a rootkit, which created a severe security vulnerability others could exploit. When the nature of the DRM involved was created public much later, Sony initially minimized the significance of the vulnerabilities its software program had created, but was eventually compelled to recall millions of CDs, and released a number of attempts to patch the surreptitiously included software program to at least get rid of the rootkit. Many class action lawsuits had been filed, which had been ultimately settled by agreements to supply affected consumers having a money payout or album downloads free of DRM. Sony's DRM software in fact had only a limited capability to stop copying, as it affected only playback on Windows computers, not on other equipment. Even on the Windows platform, users routinely bypassed the restrictions. And, while the Sony DRM technologies developed fundamental vulnerabilities in customers' computers, parts of it could possibly be trivially bypassed by holding down the "shift" key even though inserting the CD, or by disabling the autorun function. In addition, audio tracks could simply be played and re-recorded, thus entirely bypassing all the DRM (this can be identified as the analog hole). Sony's 1st two attempts at releasing a patch which would get rid of the DRM software program from users' computers failed. In January 2007, EMI stopped publishing audio CDs with DRM, stating that "the costs of DRM do not measure up to the outcomes." Following EMI, Sony BMG was the last publisher to abolish DRM totally, and audio CDs containing DRM are no longer released by the 4 record labels. Web music Numerous on-line music stores employ DRM to restrict usage of music purchased and downloaded online. There are various possibilities for customers wishing to acquire digital music over the world wide web: The iTunes Shop, run by Apple Inc., enables users to obtain a track on the web for $0.99 US. The tracks bought use Apple's FairPlay DRM system. Apple later launched iTunes Plus, which provided higher quality DRM-free tracks for a higher cost. On October 17, 2007, iTunes Plus became obtainable at the usual $0.99 cost, replacing the non-Plus tracks. On January 6, 2009 Apple announced at its Macworld Expo keynote that iTunes music would be obtainable totally DRM free of charge by the end of the month. Videos sold and rented via iTunes, at the same time as mobile software sold through the iTunes App Store for the iPhone and iPod touch, continue to make use of Apple's FairPlay DRM to inhibit casual copying. Napster music store, which offers a subscription-based method to DRM alongside permanent purchases. Users of the subscription service can download and stream an unlimited amount of music transcoded to Windows Media Audio (WMA) even though subscribed to the service. But when the subscription period lapses, all of the downloaded music is unplayable till the user renews his or her subscription. Napster also charges users who wish to utilize the music on their portable device an further $5 per month. In addition, Napster gives users the selection of paying an additional $0.99 per track to burn it to CD or for the song to by no means expire. Music purchased by way of Napster can be played on players carrying the Microsoft PlaysForSure logo (which, notably, don't consist of iPods or even Microsoft's own Zune). As of June 2009 Napster is giving DRM totally free MP3 music, which might be played on iPhones and iPods. Wal-Mart Music Downloads, another on the web music download shop, charges $0.94 per track for all non-sale downloads. All Wal-Mart, Music Downloads are in a position to be played on any Windows PlaysForSure marked product. The music does play on the SanDisk's Sansa mp3 player, for instance, but ought to be copied towards the player's internal memory. It cannot be played through the player's microSD card slot, which is an issue that several users of the mp3 player knowledge. Sony operated an on the web music download service called "Connect" which utilized Sony's proprietary OpenMG DRM technology. Music downloaded from this shop (generally via Sony's SonicStage software program) was only playable on computers operating Windows and Sony hardware (including the PSP and some Sony Ericsson phones). Kazaa is one of a couple of services offering a subscription-based pricing model. However, music downloads from the Kazaa website are DRM-protected, and can only be played on computers or portable devices running Windows Media Player, and only so long as the consumer remains subscribed to Kazaa. The different services are presently not interoperable, although those that use the same DRM method (for instance the many Windows Media DRM format shops, such as Napster, Kazaa and Yahoo Music) all supply songs that will be played side-by-side through exactly the same player program. Nearly all stores require client software program of some sort to be downloaded, and some also need to have plug-ins. A number of colleges and universities, for example Rensselaer Polytechnic Institute, have made arrangements with assorted World wide web music suppliers to offer access (generally DRM-restricted) to music files for their students, to much less than universal popularity, at times making payments from student activity fee funds. One of many difficulties is that the music becomes unplayable following leaving school unless the student continues to pay individually. Another is that couple of of these vendors are compatible using the most widespread portable music player, the Apple iPod. The Gowers Review of Intellectual Property (to HMG inside the UK; 141 pages, 40+ specific recommendations) has taken note of the incompatibilities, and suggests (Recommendations 812) that there be explicit fair dealing exceptions to copyright allowing libraries to copy and format-shift in between DRM schemes, and further allowing end users to complete exactly the same privately. If adopted, a few of the acrimony may lower. Even though DRM is prevalent for Web music, some online music shops including eMusic, Dogmazic, Amazon, and Beatport, don't use DRM despite encouraging users to stay away from sharing music. An additional on the internet retailer, Xiie.net, which sells only unsigned artists, encourages individuals to share the music they acquire from the internet site, to increase exposure for the artists themselves. Key labels have begun releasing much more on the web music without having DRM. Eric Bangeman suggests in Ars Technica that this really is due to the fact the record labels are "slowly beginning to realize that they cannot have DRMed music and total control over the online music marketplace in the very same time... One method to break the cycle is always to sell music that's playable on any digital audio player. eMusic does exactly that, and their surprisingly extensive catalog of non-DRMed music has vaulted it into the number two on the internet music store position behind the iTunes Store." Apple's Steve Jobs has known as on the music market to eliminate DRM in an open letter titled Thoughts on Music. Apple's iTunes shop will start to sell DRM-free 256 kbit/s (up from 128 kbit/s) AAC encoded music from EMI for a premium price (this has given that reverted to the normal price). In March 2007, Musicload.de, one of Europe's largest online music retailers, announced their position strongly against DRM. In an open letter, Musicload stated that three out of every four calls to their consumer support phone service are because of this of consumer frustration with DRM. Computer games Pc games sometimes use DRM technologies to limit the number of systems the game may be installed on by requiring authentication with an on the web server. Most games with this restriction enable three or 5 installs, despite the fact that some enable an installation to be 'recovered' when the game is uninstalled. This not simply limits users who've far more than three or 5 computers in their properties (seeing as the rights of the software program developers permit them to limit the number of installations), but may also prove to be a problem if the user has to unexpectedly perform particular tasks like upgrading operating systems or reformatting the computer's tough drive, tasks which, based on how the DRM is implemented, count a game's subsequent reinstall as a brand new installation, producing the game potentially unusable right after a specific period even when it's only used on a single laptop or computer. Among the earliest prominent uses of online-based DRM technology in a AAA title was the result of Valve's decision to bind Half-Life two to the Steam platform. This was met with considerable protest from the gaming community and a number of legal challenges had been submitted, which includes consumer groups. In some situations, retail houses were needed to attach labels to the front of the game's circumstances clearly stating that an Web connection was necessary to activate the game.[citation needed] In mid-2008, the publication of Mass Impact marked the start of a wave of titles primarily generating use of SecuROM and Steam for DRM and requiring authentication via an online server. The use of DRM scheme in 2008's Spore backfired and there were considerable protest, resulting in a considerable number of users seeking a pirated version instead. This backlash against SecuROM was a considerable factor in Spore becoming probably the most pirated game in 2008. Numerous mainstream publishers continued to rely on online-based DRM throughout the later half of 2008 and early 2009, which includes Electronic Arts, Ubisoft and Atari. Ubisoft broke using the tendency to utilize online DRM in late 2008 using the release of Prince of Persia as an experiment to "see how truthful individuals genuinely are" relating to the claim that DRM was inciting men and women to make use of pirated copies. Despite the fact that Ubisoft has not commented on the outcomes of the 'experiment', the majority of their subsequent titles in 2009 contained no online-based DRM because the release of Prince of Persia - notable examples being Anno 1404 and James Cameron's Avatar: The Game producing use of the on the internet version of the TAGES copy protection program. An official patch has given that been released stripping Anno 1404 of the DRM. Electronic Arts followed suit in June 2009 using the Sims 3, with subsequent EA and EA Sports titles also being devoid of on the web DRM. Some most prominent situations creating use of on the internet DRM technology SecuROM consist of Spore, BioShock, Mass Impact and Gears Of War. E-books Electronic books read on a personal personal computer or an e-book reader generally use DRM restrictions to limit copying, printing, and sharing of e-books. E-books are usually limited to a specific number of reading devices and some e-publishers avoid any copying or printing. Some commentators think that DRM is some thing that makes E-book publishing complex. Two of essentially the most typically utilized software program programs to view e-books are Adobe Reader and Microsoft Reader. Every program uses a slightly various method to DRM. The very first version of Adobe Acrobat e-book Reader to have encryption technologies was version five.05. Within the later version 6.0, the technologies of the PDF reader and the e-book reader had been combined, allowing it to read each DRM-restricted and unrestricted files. After opening the file, the user is in a position to view the rights statement, which outlines actions obtainable for the distinct document. For example, for a freely transferred PDF, printing, copying towards the clipboard, as well as other simple functions are accessible to the user. Even so, when viewing a much more highly restricted e-book, the user is unable to print the book, copy or paste selections. The level of restriction is specified by the publisher or distribution agency. Microsoft Reader, which exclusively reads e-books in a .lit format, contains its own DRM software program. In Microsoft Reader you can find three various levels of access control based on the e-book: sealed e-books, inscribed e-books and owner exclusive e-books. Sealed e-books have the least amount of restriction and only prevents the document from becoming modified. Consequently, the reader can not alter the content material of the book to change the ending, for instance. Inscribed e-books are the subsequent level of restriction. Right after purchasing and downloading the e-book, Microsoft Reader puts a digital ID tag to identify the owner of the e-book. For that reason, this discourages distribution of the e-book because it truly is inscribed with the owner name producing it possible to trace it back to the original copy that was distributed. Other e-book software program uses similar DRM schemes. For example, Palm Digital Media, now recognized as Ereader, links the credit card data of the purchaser to the e-book copy to be able to discourage distribution of the books. One of the most stringent type of security that Microsoft Reader offers is known as owner exclusive e-books, which utilizes standard DRM technologies. To purchase the e-book the consumer ought to initial open Microsoft Reader, which ensures that when the book is downloaded it becomes linked to the computer Microsoft Passport account. Therefore the e-book can only be opened using the laptop or computer with which it was downloaded, stopping copying and distribution of the text. Amazon.com has remotely deleted bought copies of George Orwell's 1984 and Animal Farm from customer's Amazon Kindles. Commenters have widely described these actions as Orwellian, and have alluded to Large Brother from Orwell's 1984. After an apology from Amazon CEO Jeff Bezos, the Totally free Software Foundation has written that this is just one far more example of the excessive power Amazon has to remotely censor what men and women read by way of its software program, and known as upon Amazon to free of charge its e-book reader and drop DRM. DRM and documents Enterprise digital rights management (E-DRM or ERM) is the application of DRM technologies towards the control of access to corporate documents including Microsoft Word, PDF, and AutoCAD files, emails, and intranet internet pages rather than towards the control of consumer media. E-DRM, now much more generally referenced as IRM (Data Rights Management), is normally intended to avoid the unauthorized use (like industrial or corporate espionage or inadvertent release) of proprietary documents. IRM generally integrates with content management program software program.
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google_ad_region = 'test'; DRM has been utilised by organizations for example the British Library in its secure electronic delivery service to permit worldwide access to substantial numbers of rare (and in many cases unique) documents which, for legal factors, had been previously only readily available to authorized people actually visiting the Library's document centre at Boston Spa in England.[citation needed] Watermarks Digital watermarks are unobtrusive functions of media that are added during production or distribution. Digital watermarks involve data that's arguably steganographically embedded inside the audio or video information. Watermarks might be utilized for diverse purposes that may possibly incorporate: for recording the copyright owner for recording the distributor for recording the distribution chain for identifying the purchaser of the music Watermarks aren't complete DRM mechanisms in their very own correct, but are employed as part of a system for Digital Rights Management, like helping give prosecution evidence for purely legal avenues of rights management, rather than direct technological restriction. Some programs used to edit video and/or audio might distort, delete, or otherwise interfere with watermarks. Signal/modulator-carrier chromatography may possibly also separate watermarks from original audio or detect them as glitches. Use of third party media players along with other advanced programs render watermarking useless. In addition, comparison of two separately obtained copies of audio using simple, home-grown algorithms can frequently reveal watermarks. New techniques of detection are at present under investigation by each industry and non-industry researchers. Metadata Sometimes, metadata is included in purchased music which records details such as the purchaser's name, account details, or e-mail address. This data just isn't embedded in the played audio or video information, like a watermark, but is kept separate, but within the file or stream. As an example, metadata is utilized in media bought from Apple's iTunes Store for DRM-free too as DRM-restricted versions of their music or videos. This details is included as MPEG standard metadata. Table of DRM technologies and associated devices Name Utilised In Date of Use Description DRM Schemes Currently in Use Private laptop or computer DRM Windows Media DRM Numerous Online Video Distribution Networks 1999+ WMV DRM is created to offer secure delivery of audio and/or video content over an IP network to a PC or other playback device in such a way that the distributor can control how that content is used. FairPlay The iTunes Shop, iPod 2003+ Bought music files were encoded as AAC, then encrypted with an extra format that renders the file exclusively compatible with iTunes as well as the iPod. On January 6 2009, Apple announced that the iTunes Store would begin providing all songs DRM-free. Helix & Harmony Real Networks services 2003+ A DRM method from Real Networks intended to be interoperable with other DRM schemes, particularly FairPlay. Ultimately utilized only by Real Networks. Orion/EasyLicenser Enterprise, enterprise, networking, financial, telecom and consumer applications 2003+ Restriction for applications written in Java, .Net or C/C++ on Windows, Linux, Solaris and Mac Excel Software program Business, educational, government and consumer applications 2006+ Protection for Mac and Windows applications, plugins, DLLs, multimedia and documents with manual and automated activation, trial and perpetual licenses, software program subscriptions, floating and dynamic licenses, network floating licenses and user friendly license release, restore, suspend and automated function delivery. Adobe Protected Streaming Flash Video/Audio Streaming 2006+ The Media-Streams are encrypted "on the fly" by the Flash Media Server (the protocol utilized is rtmpe or rtmps). In addition the client player might be verified via "SWF-Verification", to make sure that only the official client could be utilised. PlayReady Computers, Mobile and Portable Devices 2007+ PlayReady is created to encrypt WMA, WMV, AAC, AAC+, enhanced AAC+, and H.263 and H.264 codecs files. PlayReady is in fact a brand new version of Windows Media DRM for Silverlight. Silverlight 2-based on the internet content material may be restricted employing PlayReady and played back via the Silverlight plug-in. PlayReady is promoted by Microsoft Portable device DRM Janus WMA DRM All PlaysForSure Devices 2004+ Janus is the codename for a portable version of Windows Media DRM intended portable devices. OMA DRM Implemented in over 550 telephone models. 2004+ A DRM method invented by the Open Mobile Alliance to control copying of cell phone ring tones. Also utilized to control access to media files, like video. Storage media DRM VHS Macrovision Virtually all VHS Video by means of the finish of the 20th Century 1984+ When dubbing a Macrovision-encoded tape, a video stream which has passed by means of the recording VCR will become dark and then regular again periodically, degrading high quality. The picture may possibly also become unstable when darkest. Content-scrambling system (CSS) Some DVD Discs 1996+ CSS utilizes a weak, 40-bit stream cipher to actively encrypt DVD-Video. DVD Region Code Some DVD Discs 1996+ A lot of DVD-Video discs contain one or much more region codes, marking those area[s] of the world in which playback is permitted. This restriction enforces artificial marketplace segmentation. ARccOS Protection Some DVD Discs 1997? Adds corrupt information sectors to the DVD, stopping laptop or computer software program implementing computer standards from successfully reading the media. DVD players execute the on-disk program which skips the (corrupt) ARccOS sectors. OpenMG ATRAC audio devices (e.g., MiniDisc players), Memory Stick based audio players, AnyMusic distribution service 1999+ A proprietary DRM program invented and promoted by Sony. BD+ Blu-ray Discs 2005+ A virtual machine embedded in authorized Blu-ray players that runs a security check on the playback environment to ensure that it has not been compromised. It also performs necessary descrambling of the audio/video stream on discs, permitting the content to be rendered. DRM Schemes no Longer in Use Extended Copy Protection Sony and BMG CDs 2005 Also identified as the 'Sony Rootkit'. Though not classified as a virus by numerous anti-virus software producers, it bore numerous virus-like and trojan-like characteristics, rendering it illegal in some places and dangerous to infected computers in all. Following it became publicly known, protests and litigation resulted in withdrawal by Sony. The US litigation was settled by payment by Sony. Laws concerning DRM Digital rights management systems have received some international legal backing by implementation of the 1996 WIPO Copyright Treaty (WCT). Article 11 of the Treaty requires nations party to the treaties to enact laws against DRM circumvention. The WCT has been implemented in most member states of the World Intellectual Property Organization. The American implementation is the Digital Millennium Copyright Act (DMCA), although in Europe the treaty has been implemented by the 2001 European directive on copyright, which requires member states of the European Union to implement legal protections for technological prevention measures. In 2006[update], the lower house of the French parliament adopted such legislation as portion of the controversial DADVSI law, but added that protected DRM techniques should be made interoperable, a move which caused widespread controversy in the United States. Digital Millennium Copyright Act Main article: Digital Millennium Copyright Act The Digital Millennium Copyright Act (DMCA) is an extension to United States copyright law passed unanimously on Might 14, 1998, which criminalizes the production and dissemination of technologies that makes it possible for users to circumvent technical copy-restriction techniques. Under the Act, circumvention of a technological measure that effectively controls access to a work is illegal if done with the primary intent of violating the rights of copyright holders. (For a a lot more detailed analysis of the statute, see WIPO Copyright and Performances and Phonograms Treaties Implementation Act.) Reverse engineering of existing systems is expressly permitted under the Act under particular conditions. Under the reverse engineering safe harbor, circumvention necessary to achieve interoperability with other software is specifically authorized. See 17 U.S.C. Sec. 1201(f). Open-source software program to decrypt content scrambled with the Content material Scrambling Program as well as other encryption techniques presents an intractable dilemma using the application of the Act. Significantly depends on the intent of the actor. If the decryption is done for the purpose of achieving interoperability of open source operating systems with proprietary operating systems, the circumvention could be protected by Section 1201(f) the Act. Cf., Universal City Studios, Inc. v. Corley, 273 F.3d 429 (2d Cir. 2001) at notes 5 and 16. Nevertheless, dissemination of such software for the purpose of violating or encouraging other people to violate copyrights has been held illegal. See Universal City Studios, Inc. v. Reimerdes, 111 F. Supp. 2d 346 (S.D.N.Y. 2000). On 22 Could 2001, the European Union passed the EU Copyright Directive, an implementation of the 1996 WIPO Copyright Treaty that addressed numerous of the same issues as the DMCA. The DMCA has been largely ineffective in protecting DRM systems,[citation needed] as software program permitting users to circumvent DRM remains widely obtainable. Even so, those who wish to preserve the DRM systems have attempted to use the Act to restrict the distribution and development of such software, as within the case of DeCSS. Despite the fact that the Act contains an exception for research, the exception is subject to vague qualifiers that do little to reassure researchers. Cf., 17 U.S.C. Sec. 1201(g). The DMCA has had an impact on cryptography, since a lot of fear that cryptanalytic research may possibly violate the DMCA. The arrest of Russian programmer Dmitry Sklyarov in 2001, for alleged infringement of the DMCA, was a extremely publicized example of the law's use to prevent or penalize development of anti-DRM measures. Sklyarov was arrested in the United States following a presentation at DEF CON, and subsequently spent numerous months in jail. The DMCA has also been cited as chilling to non-criminal inclined users, including students of cryptanalysis (which includes, in a well-known instance, Professor Felten and students at Princeton), and security consultants such as the Netherlands based Niels Ferguson, who has declined to publish data about vulnerabilities he discovered in an Intel secure-computing scheme simply because of his concern about getting arrested under the DMCA when he travels to the US. On 25 April 2007 the European Parliament supported the very first directive of EU, which aims to harmonize criminal law in the member states. It adopted a initial reading report on harmonizing the national measures for fighting copyright abuse. If the European Parliament and also the Council approve the legislation, the submitted directive will oblige the member states to consider a crime a violation of international copyright committed with commercial purposes. The text suggests numerous measures: from fines to imprisonment, based on the gravity of the offense. The EP members supported the Commission motion, changing a number of the texts. They excluded patent rights from the range of the directive and decided that the sanctions should apply only to offenses with commercial purposes. Copying for private, non-commercial purposes was also excluded from the range of the directive. International issues In Europe, there are many ongoing dialog activities which are characterized by their consensus-building intention: Workshop on Digital Rights Management of the World Wide Net Consortium (W3C), January 2001. Participative preparation of the European Committee for Standardization/Information Society Standardisation System (CEN/ISSS) DRM Report, 2003 (finished). DRM Workshops of Directorate-General for Details Society and Media (European Commission) (finished), along with the work of the DRM working groups (finished), at the same time as the work of the High Level Group on DRM (ongoing). Consultation method of the European Commission, DG Internal Industry, on the Communication COM(2004)261 by the European Commission on "Management of Copyright and Related Rights" (closed). The INDICARE project is an ongoing dialogue on consumer acceptability of DRM solutions in Europe. It is an open and neutral platform for exchange of facts and opinions, mainly based on articles by authors from science and practice. The AXMEDIS project is actually a European Commission Integrated Project of the FP6. The main goal of AXMEDIS is automating the content production, copy protection and distribution, reducing the related costs and supporting DRM at each B2B and B2C areas harmonising them. The Gowers Assessment of Intellectual Property is the result of a commission by the British Government from Andrew Gowers, undertaken in December 2005 and published in 2006, with recommendations concerning copyright term, exceptions, orphaned works, and copyright enforcement. The European Community was expected to produce a recommendation on DRM in 2006, phasing out the use of levies (compensation to rights holders charged on media sales for lost revenue due to unauthorized copying) given the advances in DRM/TPM technology. Even so, opposition from the member states, particularly France, have now produced it unlikely that the recommendation will likely be adopted.[citation needed] Controversy DRM opposition A parody on the Home Taping Is Killing Music logo. Several organizations, prominent individuals, and laptop or computer scientists are opposed to DRM. Two notable DRM critics are John Walker, as expressed for instance, in his article The Digital Imprimatur: How huge brother and massive media can put the internet genie back within the bottle, and Richard Stallman in his article The Right to Read and in other public statements: "DRM is an example of a malicious feature - a function created to hurt the user of the software, and for that reason, it's one thing for which there can never ever be toleration". Professor Ross Anderson of Cambridge University heads a British organization which opposes DRM and similar efforts in the UK and elsewhere. Cory Doctorow, a prominent writer and technology blogger, spoke on the Microsoft campus criticizing the technology, the morality, and also the marketing of DRM. There have been numerous others who see DRM at a much more fundamental level. TechMediums.com argues that DRM-free music makes it possible for for viral marketing, arguing that independent artists benefit from "free marketing" and can then focus on revenues from greater margin products like merchandise and concert ticket sales. This is similar to a number of the ideas in Michael H. Goldhaber's presentation about "The Attention Economy as well as the Net" at a 1997 conference on the "Economics of Digital Information." (sample quote from the "Advice for the Transition" section of that presentation: "If you cannot figure out how to afford it with no charging, you could be doing some thing wrong.") The Electronic Frontier Foundation and similar organizations like FreeCulture.org also hold positions which are characterized as opposed to DRM. The Foundation for a Cost-free Info Infrastructure has criticized DRM's impact as a trade barrier from a free of charge industry perspective. The final version of the GNU General Public License version 3, as released by the Cost-free Software Foundation, has a provision that 'strips' DRM of its legal value, so folks can break the DRM on GPL software without having breaking laws like the DMCA. Also, in Could 2006, the FSF launched a "Defective by Design" campaign against DRM. Creative Commons provides licensing alternatives encouraging the expansion of and building upon creative work with no the use of DRM. Furthermore, the use of a Creative Commons-licensed work on a device which incorporates DRM is a breach of the Baseline Rights asserted by every license. Bill Gates spoke about DRM at CES in 2006. Based on him, DRM isn't where it should be, and causes issues for legitimate consumers although trying to distinguish among legitimate and illegitimate users. Based on Steve Jobs, Apple opposes DRM music right after a public letter calling its music labels to quit requiring DRM on its iTunes Store. As of January 6, 2009, the iTunes Shop is DRM-free for songs. Even so, Apple considers DRM on video content material as a separate issue and has not removed DRM from all of its video catalog. Defective by Design member protesting DRM on May possibly 25, 2007. As already noted, many DRM opponents consider "digital rights management" to be a misnomer. They argue that DRM manages rights (or access) the same way prison manages freedom and often refer to it as "digital restrictions management". Alternatively, ZDNet Executive Editor David Berlind suggests the term "Content Restriction, Annulment and Protection" or "CRAP" for short. The Norwegian Consumer rights organization "Forbrukerrdet" complained to Apple Inc. in 2007 about the company's use of DRM in, and in conjunction with, its iPod and iTunes products. Apple was accused of restricting users' access to their music and videos in an unlawful way, and of making use of EULAs which conflict with Norwegian consumer legislation. The complaint was supported by consumers' ombudsmen in Sweden and Denmark, and is at the moment being reviewed within the EU. Similarly, the United States Federal Trade Commission is planning to hold hearings in March of 2009 to evaluation disclosure of DRM limitations to customers' use of media products. The use of DRM may also be a barrier to future historians, given that technologies developed to permit data to be read only on specific machines, or with certain keys, or for particular periods, may possibly properly make future data recovery impossible see Digital Revolution. This argument connects the issue of DRM with that of asset management and archive technology.[citation needed] DRM opponents argue that the presence of DRM violates existing private property rights and restricts a range of heretofore regular and legal user activities. A DRM component would control a device a user owns (for example a Digital audio player) by restricting how it could act with regards to certain content material, overriding several of the user's wishes (for instance, stopping the user from burning a copyrighted song to CD as portion of a compilation or a review). An example of this effect could possibly be seen in Microsoft's Windows Vista operating program in which content material is disabled or degraded based on the DRM scheme's evaluation of regardless of whether the hardware and its use are 'secure'. All forms of DRM depend on the DRM enabled device (e.g., computer, DVD player, Tv) imposing restrictions that (at the least by intent) can't be disabled or modified by the user. Key issues around digital rights management such the right to make private copies, provisions for persons to lend copies to friends, provisions for service discontinuance, hardware agnosticism, contracts for public libraries, and customers protection against one-side amendments of the contract by the publisher have not been fully addressed.[citation needed] It has also been pointed out that it is entirely unclear whether or not owners of content material with DRM are legally permitted to pass on their property as inheritance to an additional person. Tools like FairUse4WM have been designed to strip Windows Media of DRM restrictions. Valve Corporation President Gabe Newell also stated "most DRM strategies are just dumb" due to the fact they only lower the value of a game in the consumer's eyes. Newell's suggests pairing DRM with "[creating] greater value for buyers through service value", and stopped short of repudiating Valve's DRM system, known as Steam. Nevertheless, Mr. Newell's anti-DRM rhetoric flies within the face of Steam's own copy-protection strategy, that is truly a form of DRM. "DRM-Free" Due to the strong opposition that exists to DRM, many companies and artists have begun advertising their products as "DRM-Free". Most notably, Apple began selling "DRM-Free" music by way of their iTunes shop in April 2007. It was later revealed that the DRM-Free iTunes files were still embedded with every user's account data, a technique known as Digital watermarking generally not regarded as DRM. In January 2009, iTunes began marketing all of their songs as "DRM-Free", however iTunes continues to use DRM on movies, Television shows, ringtones, and audiobooks. Impossible task The famous cryptographer and security guru Bruce Schneier has written about the futility of digital copy prevention and says it's an impossible task. He says "What the entertainment business is t

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